by admin

Sims 3 Taking Forever To Save

Sims 3 Taking Forever To Save 9,6/10 5944 votes

You can either re-save the ones you have after all the bad Ox codes are gone. Or create a new sim and dress them up in all the gear you love, or family where you can save up to 8 sims. Don't forget if you 'plan outfit' via the in-game chests of. Sims 3, World Adventures, Ambitions, Late Night, Generations, Pets, Showtime, Supernatural, Seasons, University Life, Island Paradise, Into the Future Game taking forever to save/Not saving? So, as I've noticed, If I've been playing for 30 minutes or so and then save it saves PERFECTLY fine. There's also a new folder in My Documents/Electronic Arts/Sims 3 called CurrentGame.sims3 which seems to duplicate the current active save when the game's running (the data is purged upon exiting) which could go some way to explaining the long load times.

  1. Sims 3 Taking Forever To Save
  2. Sims 3 Stuck On Saving

Article written by -Since The Sims 3 Generations, base game patch 1.22, memories returned as part of this patch. Sims will collect them by default. For active sims, if they are on the currently active lot while something happens, the game will take a snapshot of the memory. At the same time, a lot of players are starting to have Error 12's while saving.

More seriously, some players' games are starting to Crash To Desktop (CTD) due to insufficient RAM. I found out this new feature and EA's stupid savegame mechanism to be the cause of this madness.During my experiment, the coding for taking the memory snapshot, seemed a bit buggy.

Sims 3 save location

Sometimes, it takes multiple snapshots for a single event but only one of these snapshots is used. As for those unused snapshots, the game will keep them in the savegame as garbage.

Also, if you've ever sent your Sims travelling, not only are memory snapshots copied but camera photos, still life and portrait paintings within their inventories, are copied as well. The game will use the new copies as the resources to display on your screen.

As for the old ones, the game will not delete them but will keep them in the savegame.So my theory is, if you send your sims travelling, when they arrive they are not the original sims from their home world but clones of them. When you send them back home, the arrivals will be 'clones of clones'. The original sims will be replaced by these clones. This causes their memory snapshots, camera photos, still life and portrait paintings within their inventories, to be copied. I have some pictures to show you.This is the savegame before I sent my sims to Shang Simla. Notice the home world file is 89.7MB and TravelDB.package is 56.2MB.This is the savegame after they arrived in Shang Simla. Most noticeably, the TravelDB.package is now 106MBThis is the savegame after they came back home.

Sims 3 Taking Forever To Save

The home world file is now 162MB and TravelDB.package is now 154MB. (I will explain why the home world file is also getting bigger later.)So if you want your savegame to become a giant waste-basket, just enable memories and keep travelling.Now maybe you will think, 'What if I delete all my sims' memories in-game, will the savegame downsize itself?'

My answer is NO. As I said, the reason for this craziness is the memory feature and EA's stupid savegame mechanism. What's wrong with this game's save and why do I call it stupid? Because EA treats the savegame as a database that can only add new stuff in but cannot delete anything that's already inside of it. When your sim gets a new memory, it will be added to the savegame but if you delete your Sims' memories in-game, snapshots of these deleted memories will not be deleted. The same goes for the camera photos, still life and portrait paintings.

If you sell any of these in-game, their resources will not be deleted. Before The Sims 3 Generations (base game patch 1.22), things that used to be duplicated were just camera photos, still life and portrait paintings within sims' inventories. Zte modem unlock. They were small in both quantity and size so it wasn't a big deal, until the introduction of the memory feature.

Bigger savegames equals more RAM usage, leading to lag and crashes.Now I have explained the cause of this problem. Is there any way to eliminate those unused duplicate resources and keep those that are being used by the game? Of course there is! I discovered one!

Sims 3 Stuck On Saving

Just follow the instructions below.